Mythic
Firepower Two Face B
Arkham's Most Wanted Arkham's Most Wanted
Weapon Master Weapon Master

Quantum's Take

Two Face has seen his ups and downs in our rankings since the game's launch. His kit bolsters Spirutal damage dealers, and he does Physical damage, so it's a bit counterintuitive. Effectively, he's much more of a supporter for a Joker hypercarry than a true damage dealer, but that synergy with The Joker is what makes him useful. he doesn't see play in PvP, but he's especially useful on the Combat Cycle bosses with multiple targets and Training Simulator.

Damage Type

Physical

Sources where available

The Bleed, Motherboxes (Purple +), Random Mythic Shards, Custom Mythic Shards, Daily Deals

RavenHrt's Transmute Priorities

Energy Gain Bonus, ATK, HP

Recommended Legacy Pieces

Dart with Poison Ivy Poison
S tier

Dart with Poison Ivy Poison

Tectonic Disruptor
B tier

Tectonic Disruptor

Cold Gun
D tier

Cold Gun

Multiversal Force Upgrades

Shoot You Twice - Enhanced
Shoot You Twice - Enhanced
Reduces cooldown of [Shoot You Twice].
Bleed You Dry - Enhanced
Bleed You Dry - Enhanced
Increases Two-Face's Crit Rate.
Shot in the Dark - Enhanced
Shot in the Dark - Enhanced
Increases Two-Face's ATK.

Ultimate

Both Bad Sides
Both Bad Sides
Deal Physical DMG equal to 175% of ATK to enemies within fan-shaped area in front of self and inflicting 1 stack of [Panic] for 10s

Global Skill

Lawyer's Advice
Lawyer's Advice
Increases [Arkham's Most Wanted] Champions' ATK.

Skills

Shoot You Twice
Shoot You Twice
Deals Physical DMG equal to 115% of ATK to enemies in circular area in front of self
Bleed You Dry
Bleed You Dry
50% chance to inflict 1 stack of [Bleeding] on target inflicted with [Panic] for 5s
Shot in the Dark
Shot in the Dark
Basic attack has fixed 50% chance to attack with an assault rifle, dealing Physical DMG equal to 300% of ATK
Two Face

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