Scarecrow
Legion of Doom
Arkham's Most Wanted
Weapon Master Quantum's Take
Scarecrow was the best tank in the game until early 2026, when his kit was gutted due to how overpowered his stun mechanic was at the beginning of fights. They went further, though, and made him very good against physical damage, but a joke against spiritual damage. He's still usable, as he's required for LOD in PvP and he's still decent with Arkham.
Damage Type
Spiritual
Sources where available
The Bleed (Limited)
RavenHrt's Transmute Priorities
HP, Energy Gain Bonus, S DEF
Recommended Legacy Pieces
Multiversal Force Upgrades
Terror Strike - Enhanced
Reduces cooldown of [Terror Strike].
Haunting Visions - Enhanced
Increases Scarecrow's Physical Defense.
Growing Terror - Enhanced
Increases Scarecrow's HP. Ultimate
The Scent of Fear
Scarecrow turns into a towering phantom, dealing spiritual damage equal to [%] of his Attack to enemies in a circular area and inflicting one stack of [Fear]. [Fear]: Reduces physical damage dealt by [%], stacking up to [3] times and lasting [20s].
Global Skill
Frightener
Increases all Champions' Spiritual DEF and [Guardian] Champions' HP.
Skills
Terror Strike
Scarecrow intimidates enemies in a fan-shaped area, dealing spiritual damage equal to [%] of his Attack and inflicting one stack of [Fear].
Haunting Visions
Every time Scarecrow inflicts [Fear], he gains a permanent [%] Attack Up and [%] Physical Defense Up for each stack inflicted, stacking up to [60] times.
Growing Terror
Increases Scarecrow's Max HP by [%]. After the start of battle, every [6s], all [Arkham's Most Wanted] allies gain Physical Defense equal to [%] of Scarecrow's base Physical Defense, stacking up to [%].

