Mythic
Guardian Bane B
League of Assassins League of Assassins
Arkham's Most Wanted Arkham's Most Wanted
Metahuman Metahuman

Quantum's Take

Bane is a bit of an enigma in the game. He has incredible self-sustain, but he doesn't see much play. He has some niche uses, such as popping tires on Killer Tank in Combat Cycle. I also think he is worth building for Training Simulator and PvP if you go with a villain arc to your account. We are collecting more data on Bane and want to see him with full force investment at high stars to form more of an opinion.

Damage Type

Physical

Sources where available

The Bleed, Motherboxes (Purple +), Random Mythic Shards, Custom Mythic Shards, Daily Deals

RavenHrt's Transmute Priorities

HP, Healing Bonus, P DEF, Energy Gain Bonus

Recommended Legacy Pieces

Improved Fear Gas Vial
C tier

Improved Fear Gas Vial

Multiversal Force Upgrades

Venom Boost - Enhanced
Venom Boost - Enhanced
Reduces cooldown of [Venom Boost].
Unbreakable - Enhanced
Unbreakable - Enhanced
Increases Bane's Spiritual DEF.
Mob Mentality - Enhanced
Mob Mentality - Enhanced
Increases Bane's ATK.

Ultimate

Break You
Break You
Deals Physical DMG equal to 240% of ATK to an enemy, restoring 15% of Max HP

Global Skill

Unbroken
Unbroken
Increases all Champions' Physical DEF.

Skills

Venom Boost
Venom Boost
Recover 4% of HP per second for 5s
Unbreakable
Unbreakable
On Ult, gain 10% DMG reduction for 8s. When HP is below 50%, Physical DEF increases by 10%
Mob Mentality
Mob Mentality
All [arkhams_most_wanted] allies gain [Robustness] for 20s, increasing Physical Def by 10% and rendering them immune to forced enemy movement effects
Bane

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