Bane
League of Assassins
Arkham's Most Wanted
Metahuman Quantum's Take
Bane is a bit of an enigma in the game. He has incredible self-sustain, but he doesn't see much play. He has some niche uses, such as popping tires on Killer Tank in Combat Cycle. I also think he is worth building for Training Simulator and PvP if you go with a villain arc to your account. We are collecting more data on Bane and want to see him with full force investment at high stars to form more of an opinion.
Damage Type
Physical
Sources where available
The Bleed, Motherboxes (Purple +), Random Mythic Shards, Custom Mythic Shards, Daily Deals
RavenHrt's Transmute Priorities
HP, Healing Bonus, P DEF, Energy Gain Bonus
Recommended Legacy Pieces
Multiversal Force Upgrades
Venom Boost - Enhanced
Reduces cooldown of [Venom Boost].
Unbreakable - Enhanced
Increases Bane's Spiritual DEF.
Mob Mentality - Enhanced
Increases Bane's ATK. Ultimate
Break You
Deals Physical DMG equal to 240% of ATK to an enemy, restoring 15% of Max HP
Global Skill
Unbroken
Increases all Champions' Physical DEF.
Skills
Venom Boost
Recover 4% of HP per second for 5s
Unbreakable
On Ult, gain 10% DMG reduction for 8s. When HP is below 50%, Physical DEF increases by 10%
Mob Mentality
All [arkhams_most_wanted] allies gain [Robustness] for 20s, increasing Physical Def by 10% and rendering them immune to forced enemy movement effects
